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In Villages, players can challenge each other to battle in order to kidnap the cards they want. One player attacks, and the other defends. Attackers win ties, but there are some strong defenders out there. Some battling cards are good for strictly Attacking and others strictly Defending, while others are good at battling in general.

List of Attack UnitsEdit

Note: this list does NOT include units that are good for both attack and defense in general. It only contains cards which specifically state Attack.

Other Attack CardsEdit

Some other cards are useful for attack, though they might not specifically state it.

Barracks - Adds +1 power as long as you haven't built a new village on that turn.

Black Cat - Give this card away to reduce another player's defense.

Horse - Keeps your opponent from hiring a defender.

Kevin - Cancels your opponents Tower and Castle bonuses.

Pig - Gives you a one-time +2 power bonus. Also useful for defending.

Turkey - Gives you a one-time +3 power bonus. Also useful for defending.

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